Rudimentary poseable version of Bonko by Ikeda, distributed by Mirye.net as SHD and FBX versions.
I used Adobe FBX Converter version 2013.xx and exported from the Bonko general FBX file to DAE and OBJ formats. I imported the OBJ file into Poser Pro 2012.
I re-exported the OBJ file from Poser, and re-imported it. This step cleared off a lot of unnecessary file information.
The second-generation OBJ file was rigged using the Stick Figure donor skeleton rig. I checked material zone groupings and modified group assignments of some of the facets which Poser automatically assigned during rigging.
I used the Poser generic weight-mapping on the resultant rigged figure. This is SO much easier for creating a poseable figure, than the previous methods of Poser before Poser 9 / Poser Pro 2012.
I get a fairly poseable result, but there are still errors and some strange artifacts. I need to check further to clear these up.